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How
To...

A
Brief History
Ten
Simple Rules
A
Brief History of the Game
(from www.upa.org):
In 1967, Joel Silver introduced his idea
of Ultimate Frisbee to the Columbia High School student council in Maplewood
New Jersey, USA. The next year, the first game was played between two
groups of students. They used a Wham-O Master disc.
A team, formed at the school in 1969,
played in a parking lot. The only lines that existed were the goal lines,
usually marked by the piles of the players' coats.
The first and second set of rules were
written in 1970 by Joel Silver, Buzzy Hellring, and Jon Hines. On Nov
7th, CHS played the first interscholastic game. They won over Millburn
High School by a score of 43 to 10.
The first college Ultimate game was played
between Rutgers and Princeton on November 6, 1972. Rutgers won the game
29-27. The two universities had played the first intercollegiate football
game on the same ground exactly 103 years earlier. Rutgers also won that
game by 2.
The first organized tournament was played
on April 25th in 1975. Eight teams took part in a tournament at Yale.
Rutgers University won the final against Rensselaer Polytechnic Institute
with 28-24. In 1976, the Yale tournament was expanded and renamed as the
National Ultimate Frisbee Championship. Rutgers won again.
Ultimate was also introduced into the
World Frisbee Championships in 1975. In 1983, the first true World Ultimate
Championship was held in Gothenburg, Sweden. Two club teams, representing
USA, won open and women's divisions. The European countries were represented
by national teams.
In 1989, Ultimate was shown as an exhibition
sport during the World Games in Karlsruhe, West Germany. That year also
saw the first World Club Ultimate Championship in Cologne, West Germany.
In 2001, Ultimate was included as a medal sport in the World Games in
Akita, Japan, along with disc golf. Six countries were invited to compete
based on their finishes in the WFDF 2000 World Ultimate Championship in
Germany. Canada won the World Games gold medal against the United States
in overtime.
Ultimate Frisbee is now played by an
estimated 100,000 players in over 30 countries, with the Ultimate Players
Association in the U.S. consisting of over 13,000 members. The 2002 WUCC
in Hawaii is the largest Ultimate meet to date with over 2,300 players
and 120 teams from 24 countries who participated.
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The
Ten Simple Rules of Ultimate
- The Field --
A rectangular shape with endzones at each end. A regulation field is
70 yards by 40 yards, with endzones 25 yards deep.
- Initiate Play --
Each point begins with both teams lining up on the front of their respective
endzone line. The defense throws ("pulls") the disc to the offense.
A regulation game has seven players per team.
- Scoring --
Each time the offense completes a pass in the defense's endzone, the
offense scores a point. Play is initiated after each score.
- Movement of the Disc --
The disc may be advanced in any direction by completing a pass to a
teammate. Players may not run with the disc. The person with the disc
("thrower") has ten seconds to throw the disc. The defender guarding
the thrower ("marker") counts out the stall count.
- Change of Possession --
When a pass in not completed (e.g. out of bounds, drop, block, interception),
the defense immediately takes possession of the disc and becomes the
offense.
- Substitutions --
Players not in the game may replace players in the game after a score
and during an injury timeout.
- Non-contact --
No physical contact is allowed between players. Picks and screens are
also prohibited. A foul occurs when contact is made.
- Fouls --
When a player initiates contact on another player a foul occurs. When
a foul disrupts possession, the play resumes as if the possession was
retained. If the player committing the foul disagrees with the foul
call, the play is redone.
- Self-Refereeing --
Players are responsible for their own foul and line calls. Players resolve
their own disputes.
- Spirit of the Game --
Ultimate stresses sportsmanship and fair play. Competitive play is encouraged,
but never at the expense of respect between players, adherence to the
rules, and the basic joy of play.
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Created
by: Christina Chang & Kris Man
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Date
created: April 25, 2003
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