Art
Academic Department Introduction
The Art Department is an umbrella for five programs: Art History, Studio Art, Architecture, Cinema and Media Studies (CAMS), and Media Arts and Sciences (MAS). Students can major or double major in any of these fields, and they have the option to minor in art history, studio art, or CAMS. We believe the rigorous study of art and visual culture is critical to a liberal arts education and to a person’s power to interpret, shape, and master their environment.
Programs of study
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Studio art
Investigate a range of artistic media to acquire technical proficiency and develop a personal material language.
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Art history
Gain a critical awareness of visual culture and knowledge of art in its historical and global contexts.
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Architecture
Apply interdisciplinary methodologies, critical theories, and professional ethical codes to interpreting architecture and urban form.
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Cinema & media studies
Develop agency in the fight against censorship, misinformation, and surveillance that affect media production and consumption.
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Media arts & sciences
Examine, analyze, interpret, and critique digital media applications to achieve a well-rounded understanding of both art and computer science.
Course highlights
Mark, Matrix, Multiplicity: Lithography/Screenprint
ARTS219
This intermediate level studio course centers on forms of hand printing, from stone and plate lithography to screen printing and pochoir. Projects incorporate image/text juxtapositions, color theory, digital photo processes, zines and vector based graphics using the extensive Dactyl Press facilities. Field trips, readings, and collaborative print exchanges complement the individual studio assignments. Recommended for students interested in drawing, design, architecture, media arts, book studies, and art history.
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Building an Empire: Roman Architecture as Cultural Heritage
ARTH243
This is a course about the Roman Empire’s buildings; the art that once adorned them; and how these ensembles have been preserved over time. Key themes include the ancient experience of architecture, Mediterranean traditions of design, and the place of this complex heritage in modern politics and cityscapes. Case studies will focus not just on Rome, but also on cities across Europe, North Africa, and the Middle East, all lands that were once within the empire’s borders. Students will leave the course knowing how to use the Roman Empire’s roads, temples, and amphitheaters and understanding why preserving them matters. -
Seminar: Antiquities at the Metropolitan Museum: A Critical History of Collecting
ARTH393
Why does New York's Metropolitan Museum have one of the world's largest collections of ancient Mediterranean art? Focusing on the Egyptian, Near Eastern, and Greek and Roman departments, this seminar analyzes key phases of collecting and curating over the past 150 years. Readings will address the museum's sponsored excavations abroad, controversial acquisitions from dealers, and strategic gifts from donors. Group presentations will explore influential exhibitions and published catalogs. Individual research projects will delve into iconic and overlooked works in the collection, including fresco paintings, stone sculptures, and luxurious metalwork. Students will leave the seminar understanding why acquiring antiquities made the Metropolitan Museum a leading international institution, and how curators have used these artifacts to shape modern understandings of the ancient Mediterranean world. The seminar will culminate in a field trip to the museum.
Exhibitions
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Our galleries
We exhibit work by visiting professional artists and our own student artists in galleries throughout the Jewett Arts Center and in Pendleton West. At the end of each academic year, all of the spaces are turned over to the Senior and Thesis Exhibition, as our graduating seniors showcase their work.
Places and spaces
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Art Library. Our art and architecture library collections cover the history, theory, criticism, and practice of the visual arts. They include books, exhibition catalogs, periodicals, and access to the major databases for the visual arts
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Book Arts Lab. Students learn typography, letterpress printing, hand bookbinding, and decorated papers techniques in the Book Arts Lab, home to the Annis Press imprint.
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Collins Cinema. Featuring two 35 mm projectors and cinema seating with a capacity of 175, Collins Cinema hosts CAMS courses, special programs, and student Film Society screenings.
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Davis Museum. Home to distinguished permanent collections from around the globe, the Davis Museum holds a rich, wide-ranging collection of global art from ancient Egyptian sculptures to contemporary photography. We make extensive use of the collections to teach in the direct presence of art.
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Digital fabrication studios. A number of digital fabrication processes, including 3D printing, laser cutting, vacuforming, and soldering, are available in the digital fabrication studios. Art students create prototypes, props, and works of art that combine digital rendering and preparatory processes with physical materials, exploring new ways of working in both 2D and 3D.
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Equipment cage. The cage is a one-stop shop for art students who need equipment rentals or art paper. Students can buy exclusive art paper for painting, drawing, and printmaking classes, or borrow media equipment for photo, video, and new media classes.
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Digital output and flex media room. In this room, art students can work on a variety of projects in both physical and digital media, using scanners, photo printers, projectors, and computers with color-calibrated monitors.
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Jewett Art Gallery. The Art Department’s marquee exhibition space, the Jewett Art Gallery is an extended teaching facility for the Studio Art Program.
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Jewett Sculpture Court. This light-filled, multilevel room serves as an exhibition space, a meeting place for art-related student clubs, and a spot for students, faculty, and staff to hang out or work between classes.
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Lighting studio. In this dedicated studio space, students create flexible and customizable lighting setups for a variety of photography, video, and installation-based projects. The attached audio recording suite has a soundproofed room and a mixing and editing space.
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Media Arts Lab. The Media Arts Lab contains Alienware computers with dual monitors and Wacom tablets, as well as high-quality printers, flatbed scanners, an HD projector, a 3D printer, and a vinyl cutter. A variety of software packages are installed on the machines, including Adobe Creative Cloud, Lightroom, Final Cut Pro X, and Autodesk Maya.
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Photography darkroom. With enlargers, developing baths, and other equipment, the darkroom is home to analog photography classes and projects.
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Printmaking studios. Dactyl Press, the Art Department’s printmaking studio, has a variety of presses and other equipment necessary to make lithographs, etchings, woodcuts, and many other kinds of prints. A separate studio is dedicated to papermaking and screenprinting
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Video editing suites. These soundproofed rooms have permanently installed equipment to facilitate the editing of digital video, animation, and audio-based work.
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Wood, metal, and plaster shops. The wood shop spans several rooms and includes a hand tools work area, sculpture area with a plaster room, and spaces with more complex machinery. The shop has a circular saw, band saw, drill press, and CNC machine.
Opportunities
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Access to local museums
Wellesley students, faculty, and staff enjoy free admission to the Harvard Art Museums, the Museum of Fine Arts (with ID), and the Isabella Stewart Gardner Museum (with code).
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Funding for students
Available to Art Department majors and minors, the Alice T. Friedman Endowed Fund supports research, travel, internships, or special projects intended to help students prepare for careers in the arts.
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Davis Museum collaboration
Students can apply to work at the Davis Museum as student workers/docents, summer interns, and members of the Davis Museum Student Advisory Committee
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Early career support
The Alice C. Cole ’42 Studio Project Grant provides project-based funding to recent Wellesley College graduates for the development, production, and exhibition of new work in painting and sculpture. The Alice C. Cole ’42 Fellowship is awarded to an emerging painter or sculptor, funding one year of unimpeded time and space to experiment, develop a body of work, and focus on future artistic goals.
Beyond Wellesley
Beyond Wellesley
Most of our graduates work in creative fields, such as fine arts, architecture, film and television, advertising, and design. Some pursue careers in software development and online industries. A considerable number of graduates earn advanced degrees, with some working in higher education.
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Department of Art
106 Central Street
Wellesley, MA 02481